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flatshot's Issues

Memory Leak

Flatshot currently has memory leak issues.
Probably the most problematic ones are:

  • Leaking about 1.5MB per stage played
  • Leaking all the old leaderboard data every time the new one it's requested

Watching replays

It stores scores and I was able to watch replays, but then I hit a new high score, stored it but crashed everytime I tried to watch my replay. I was able to watch everybody else's replays though. This was the first stage of theTutorial

Controllers' D-Pad and Left stick not recognised/configurable

  • When trying to play the game and choosing "Configure inputs" the following controllers' d-pad and left stick weren't recognised by the game:
  1. X-Box 360 wireless controller
  2. Logitech Gamepad F310 (neither X or D mode)
  3. HORI PlayStation 3 Gem Pad 3
  • However, when entering Big Picture mode in steam, the left stick could be used to navigate through the menus.

  • Now, the following controller was perfectly usable: Radioshack 2603666.

  • Setup: MacBook A1342 (Mid-2010) with Windows 8

Stage select menu revamp

  • Stage clear feedback on menu: It would be nice to give feedback to the player if the stage:

    • Has not been cleared yet
    • Has been cleared
    • Has been cleared without getting damage
  • Update stage names

  • Setup colors

XML clean up

Now that we have a glance at the final XML version before steam release. It looks like a good time to simplify and clean up the XML.

Gameplay balance

  • I don't like the fact that the parry should always be used on the early game to get a better score
  • Probably make more stages

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