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Rohin Gubbala's Projects

dtbdm icon dtbdm

Removal of random valued impulse noise using DTBDM algorithm - Identifies corrupted pixels in an image and corrects them based on neighboring values using non-linear filtering i.e., Modified decision based median filtering along with an impulse detector. • Displays edge preserving-enhancing abilities resulting in better contrast and color mapping. See project Removal of random valued impulse noise using DTBDM algorithm | MATLAB | Image processing

implementation-of-reliable-network-transport-protocols icon implementation-of-reliable-network-transport-protocols

• Design, testing and implementation of custom Transport layer protocols based on Alternating bit, Go back-N & Selective repeat for reliable data transfer under a simulated network environment. • Performance analysis is done by comparing the variations in loss probability with increasing throughput.

iris-detection icon iris-detection

Detects and separates Iris from pupil of a human eye. Normalizes the iris circular patch to a horizontal strip and encodes it using Gabor convolve. Can be used to identify a person based on his Iris by comparing it (encoded form) with an encoded iris data set using hamming distance

offscreenopenglwin32 icon offscreenopenglwin32

Sample code to create a rendering context using a hidden window. Can be used to render offscreen. Needs win32 & OpenGL.

software-defined-routing icon software-defined-routing

Implementation of simulated routers in application layer over a customized network with an SDN controller. • Features include distance vector routing, Data Transfer via shortest path using Bellman Ford, Router Distance update with controller etc.

text-chat-application-using-tcp-sockets icon text-chat-application-using-tcp-sockets

The project includes a server and can support upto 4 clients at a time. Features: CLIENT • We make use of TCP sockets to establish connections among the clients and the server. A client when logged in to the server with help of server's IP address and port number establishes a TCP connection. • The client then sends it's details such as IP address, port number and host name to the server upon reception of which the server sends the updated list of clients along with their details to the new client. • The client can now access the list of other clients online and can communicate with them anytime by sending a message to their corresponding IP via the server. If the recipient of the message is offline then the server buffers the message and forwards them when the recipient logs in. • A client can also broadcast a message to all the clients logged in even if it doesn't know that a particular client is not logged in. • At any point of time a client can logout and login again. Also a client can receive an updated list of clients from the server by refreshing it's list. • A client can block/unblock any other client at any point of time without the other client noticing it. • Finally, a client can terminate/quit by exiting, which terminates the client program with a '0' return value. SERVER • A server on the other hand can access the list of all the clients currently logged in and at the same time can also access the statistics of all the clients that have logged in at some point of time and may have logged out but have not exited. • Also a server can access a list of clients blocked by a client • The server forwards all the messages from a client to another client and there is no peer to peer communication here.

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