Comments (2)
I second this proposal, would love to see this. It's a primary aspect of managing assets on Roblox.
This would not to be configurable. We probably want to look at webpack to see how to best handle this configuration.
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Tarmac currently does alpha bleed images that are packed into spritesheets. There's an open issue to extend this to all images: #20.
Going to close this as a duplicate, feel free to reopen if I missed something!
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Related Issues (20)
- --require-up-to-date option HOT 1
- Early-abort for spritesheets does not always work
- Improve uploaded spritesheet names
- Alpha bleed unpacked images
- Documentation HOT 1
- Local development plan
- Incremental sync (watch mode)
- Handle Roblox API 429 response
- Handle Roblox API invalid name HOT 1
- Support uploading assets to groups
- Option to create a .d.ts file alongside .lua
- High DPI unpacked images
- Break apart `sync` command
- AssetNames collide with included projects
- Inputs from directories above root project cause panics
- Add retry behavior to work around rate limiting
- Add progress bar or similar
- Add dotenv support for loading environment variables
- Unmaintained
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