Comments (3)
Hello vitos1k,
Sorry that I do not have any detailed instructions on how to use the fluid simulator in the readme.
This fluid simulation program generates a triangle mesh for each frame and stores this data in the .ply file format. The fluid simulation is configured in the file src/main.cpp and the default simulation drops a ball of fluid in the center of the fluid domain.
To render the simulation into an animation, you will need to import the series of .ply meshes into a rendering program where you can set up the scene/lighting/camera. I use the free and open source Blender software to render the fluid simulations that I run.
If you are not familiar with Blender, you can try out this .blend file that will import the .ply meshes and render the default simulation. I have highlighted the important areas for configuring the render in this screen shot:
To render the animation your will need to
- Change the WATER_FILEPATH_DIRECTORY variable to the filepath of your bakefiles folder
- Set the resolution and frame range of the animation
- Set the output destination
- Click the 'Run Script' button
- Click the 'Animate' button
I hope this information helps! I should have detailed instructions and documentation on how to use the simulator within the next few weeks.
Best Regards,
Ryan
from gridfluidsim3d.
In case you only need to import a single frame, you can also use File -> Import -> Stanford (.PLY)
If you want something else than a drop of water, you will need to edit main.cpp in the src folder as stated above. The available functions can be looked up in fluidsimulation.h.
rlguy: fluidsimulation.cpp/h is not really documented. Do you have some example configurations?
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I have added some documentation to the public methods in src/fluidsimulation.h and some usage examples in the src/examples/ directory.
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Related Issues (18)
- Addition of a build system generator HOT 3
- cannot import name FluidSimulation HOT 2
- Python mode? HOT 2
- Vector subscript out of range when running the basic example HOT 2
- unable to load library HOT 6
- The drop ball excample works not good HOT 2
- Using GridFluidSim3D to simulate liquid in a STL (mesh)
- How to improve the efficiency of simulation for fluid on surface? HOT 1
- issues with compilation HOT 2
- Building for windows! HOT 2
- OpenCL error -37 (CL_INVALID_HOST_PTR) HOT 9
- Building on OSX HOT 28
- Is it possible to generate particle map instead of meshes? HOT 6
- Compilation error HOT 1
- error: '_hypot' was not declared in this scope {return (float)(_hypot));} HOT 2
- error: CL/cl.hpp: No such file or directory #include <CL/cl.hpp> HOT 6
- Catch exceptions in main()? HOT 2
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