rgalland's Projects
Small C program to convert a bin file to COE; a format used by Xilinx to load memory contents.
debug-oriented fork of bsnes
Converts binary files to .coe files for initializing Xilinx FPGA block RAM.
A collection of Master XDC files for Digilent FPGA and Zynq boards.
Simulation du circuit original du PPU de la gameboy (DMG)
Schematics of the PC-Engine CD-ROM2 - Includes comments about differences between CDR-30A and the older CDR-30
PC-Engine IFU reverse engineering
PC-Engine SuperGrafx Schematics - Reversed Enginnered from actual PCB
Schematics and drawings to document the potentiometers on the PCB that drive the CD drive on the PC-FX.
PC-Engine Test Roms
SD card based multi-purpose cartridge for the SNES
snes cic implementation with FPGA FireAnt board
Reverse engineering of the SNES CPU from dies shots
Schematics of the NEC PC-Engine Super CD-ROM2
Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive and PC Engine formats.
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
updated version of xc3sprog downloaded from SourceForge