Comments (3)
I see where you're coming from but I'm not planning to add support for recursive data structures as drag data. There is almost always a better alternative than heavy serialization in drag/drop:
To handle recursive data structures, build a service/data store that will enable you to reference your drag data by an id string/number and just set the id as your drag data. In your drop handlers get the data by the id and operate on it as you need.
If you need further help or an example implementation let me know.
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thank you for reply!!
Yes, it will be useful to have your example implementation.
For now, my solution was to build a data structure where data are logically in that structure but physically in a map.
The map is queried by the structure (via service) to retrieving data.
from ngx-drag-drop.
Basically your solution is the same to what I would've suggested showcased. Closing as solved/answered.
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Related Issues (20)
- Connecting two different DnDModule HOT 1
- Update to Angular v16 HOT 3
- Placeholder doesn't disappear when working with multiple dropzones. Part 2 HOT 5
- Question using Drag&Drop in a Tree HOT 3
- Mixed orientation support HOT 1
- support solid shadow item HOT 1
- Angular 16 - Standalone directives HOT 2
- Using v16 with Angular 11 HOT 2
- Jumping / twitching behavior in Safari macOS
- Dragging quickly will persist "pointer-events: none" HOT 19
- When having a 2D grid system dragged item is not erased, creating a temporary tile
- onDrop to push new items to list to re-render ngComponentOutlet does not work HOT 1
- External file drop result with empty data
- Can's stop drag HOT 1
- Angular 15 compatibility HOT 5
- Nested placeholder breaks if mat-card and placeholder are wrapped in another element HOT 2
- Custom drag image HOT 2
- not work in angular 15 HOT 2
- Angular 18 support HOT 8
- Drag Delay
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