Comments (1)
Yeah, I don't think subclassing is the right answer here. It might sound backwards, but animations should always be opt-in. If I fail to wait it out, the correct behavior is to jump to the new value.
In other words, better to accidentally skip an animation than to accidentally animate more things.
from reactivecocoalayout.
Related Issues (20)
- when I set rcl_top , why the height and width changed ? HOT 1
- Add Carthage compatibility badge to the README
- Split animation behaviors into a separate library HOT 3
- -rcl_frameSignal etc al should complete on object dealloc HOT 1
- NSView.rcl_baselineSignal does not update
- ld: library not found for -lReactiveCocoaLayout iOS HOT 1
- Add bootstrap and cibuild scripts
- Where is rcl_center? HOT 4
- Why can't I do both alignTop and alignRight? HOT 2
- Why can't I use signals that return constant numbers in my layout chain? HOT 9
- ResizingWindow demo has a lot of layer-backing artifacts HOT 1
- ResizingWindow throws exceptions if the window is sized too small
- A signal equivalent to AVMakeRectWithAspectRatioInsideRect ? HOT 6
- (NS | UI)EdgeInsets operators HOT 6
- Equally Space Views HOT 2
- CGRectInset() returning NaN values HOT 9
- Adopt the Flexbox spec. It's been much improved over the past year. HOT 2
- Create New Tag HOT 3
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