Comments (1)
I'm thinking maybe libmem is not the library for this. libmem is for game hacking, you're likely not gonna be generating shellcode for other architectures.
Adding this will only add to libmem's final binary size.
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Related Issues (20)
- Remove injector library
- Don't stop unit tests on first failure
- Consider using WMI to get the boot time on Windows
- Consider better typedef for lm_bool_t HOT 1
- Check if libkvm is actually necessary on FreeBSD HOT 1
- Test if `owner_pid` from `lm_thread_t` matches the actual process ID in Unit tests HOT 1
- Fix crash in `winutils.c` when attempting to convert strings with `NULL`
- Test `LM_EnumSymbols` for external processes
- Consider adding function to retrieve page size (and rewrite code that retrieves page size)
- Clean up files
- Do better cross compiling (remove `LIBMEM_ARCH` option)
- Remove mounting procfs in FreeBSD on README HOT 1
- Include Capstone's detail in `lm_inst_t` HOT 4
- Skip undefined symbols on LM_EnumSymbols HOT 1
- Error build on ubuntu 22 aarch64
- Add methods for comparing memory, similar to memcmp
- Add function for getting page size
- Make `LM_DeepPointer(Ex)` 1:1 to Cheat Engine's pointer maps/pointer scans
- rust build fails HOT 8
- Rust: no access to `lm_inst_t` properties. HOT 2
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from libmem.