Comments (10)
Good catch, you can try doing the one change in this commit and see if it still happens. I'm not sure why your first two screenshots are happening, but I guess we'll see if it fixes those too
4c3beb5
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I tried the fix, but it doesn't seem to be 100% solved. Before it seems to be transparent when someone dies, now its like a gray color.
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Okay, I think I'm understanding now. This element is treated differently in casual and community servers due to pure restrictions, so tbh I couldn't remember exactly what it looked like. If it's supposed to look transparent, you can go into budhud/materials/hud/health_dead
and change "$color"
to "{000 000 000 000}"
:
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you can go into
budhud/materials/hud/health_dead
and change"$color"
to"{000 000 000 000}"
:
This just seems to make it black 😅 Works fine with the current "releases" build on github which is like transparent. Tried it with 255 255 255 255 for normal transparency too, but it does not fix it either. My guess it have something to do with 43789a2 but 100% sure
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found this which turns the texture invisible without having to make a transparent vtf. lazy bandaid solution
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@sumdudinhell you may honestly be onto something, I think changing health_dead.vmt
to just this does fix it:
"UnlitGeneric"
{
"$no_draw" "1"
}
I was out of town so I had forgotten about this and exactly how it used to look before lmao, but does this look right @barbiehunter?
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dang, was hoping there was a chance this somehow made it sv pure friendly too but it doesn't, still stretched death icons in casual 😭
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I was out of town so I had forgotten about this and exactly how it used to look before lmao, but does this look right @barbiehunter?
Yeah it was like that, but yeah sad does not really work for Casual 😢
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yeah, nothing can be done about that unfortunately, it was the same in casual before as well. I'll push a commit eventually(tm) but in the mean time the above fix is pretty quick
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Related Issues (20)
- update server favorites wiki
- Update paths in stats bg customization HOT 1
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