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rayvburn avatar rayvburn commented on July 28, 2024

TODO:

  • cfg_->static_obj_interaction == INTERACTION_REPULSIVE_EVASIVE
    • social_force_model.cpp:281 - this should be considered inside world or hubero_planner (better)

from humap_local_planner.

rayvburn avatar rayvburn commented on July 28, 2024

TODO:

* `cfg_->static_obj_interaction == INTERACTION_REPULSIVE_EVASIVE`
  
  * `social_force_model.cpp:281` - this should be considered inside `world` or **`hubero_planner`** (better)

World::addObstacle(..., bool force_dynamic_type = false)

from humap_local_planner.

rayvburn avatar rayvburn commented on July 28, 2024
  • TODO: Dynamic obstacles force calculation needs to be verified. Easiest way is to debug via static_obj_interaction param (force all obstacles to be treated as dynamic)

from humap_local_planner.

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