Comments (6)
Yes, I put no effort into error handling at the moment. I was debating between using catch_panic
(or whatever we call it now) versus trying to stay on stable Rust.
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The other place that panic handling is totally wrong is in the parallel iterator stuff, which fails to drop partially completed results (though technically that is not illegal).
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So basically the "stable Rust" option I was debating about would be similar to what you suggest -- use poisoning to poison latches as we unwind, and then have the top-level code bring up another thread to replace the one that was torn down (or perhaps just tear them all down and start things back up). But I'd like to have some notion of how targeted the propagation is -- the strategy I just described seems like a panic in one place could randomly affect other workers.
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With stealing, a thread's unwind stack could even have a mix of completely distinct jobs, right? I'm not sure there's really any reasonable panic recovery in that case. I'm only hoping for naive panic propagation as a base case -- let the whole process die rather than hang.
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There is a pretty sensible solution to this, which is to catch any panics that occurs while executing a job, send the Box back to the caller of join(), and then re-throw the panic there. This effectively makes the result type of a job Result<T, Box<Any>>
. However this requires panic::recover
, which isn't stable, and panic::propagate
, which hasn't landed yet (rust-lang/rust#30557).
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@Amanieu yeah, the main question is whether to just make rayon
rely on panic::recover
(and hence require nightly), or not. I think I'd rather just do something sensible, as @cuviper suggests, and adopt recover
later when things have stabilized (or perhaps under #[cfg(nightly)]
switch).
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Related Issues (20)
- Potential `len` method ambiguity in `src/range.rs` HOT 5
- Potential to fix memory ordering for value HOT 2
- a broadcast that only gets executed on idle threads
- `in_place_scope` documentation is confusing/unclear HOT 14
- use_current_thread and the global thread pool HOT 2
- Why does ThreadPool block until a operation is finished? HOT 1
- A way to hook before/after job execution (and/or a way to see a number of tasks in the processing queue)
- Function dependencies with Rayon without blocking the thread / Rayon synchronization primitives?
- Add synchronization guarantees for `ParallelIterator::for_each*` HOT 1
- Par bridge with optional buffering IO handling HOT 2
- Thread pool without work stealing HOT 6
- Question about return types from .map() HOT 4
- Terribly inefficient design and possible solution HOT 5
- [Discussion] Is it possible to impl `IntoIterator` for `ParallelIterator`? HOT 3
- Yield locks HOT 1
- the method `par_iter` exists for struct `ChunkByMut<'_, BinF32, {[email protected]:207:78}>`, but its trait bounds were not satisfied HOT 5
- Unupdated crossbeam dependency makes MIRI angry HOT 1
- help: How to implement memoized chunks for parallel iterator? HOT 2
- wrong repo, issue deleted HOT 3
- Comparison with Spice HOT 1
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