Comments (3)
Update: found out it has no default hid support but that theres firmware which adds it
from gc_n64_usb-v3.
The Atmel AVR Atmega328 does not have a built-in USB controller, and this project requires AVRs with a built-in USB controller, such as the Atmega32u2 and at90usb1297. I could add support for other AVRs meeting this requirement, such as the ATmega32u4 for instance, but nothing can be done for "normal" non-USB AVRs.
from gc_n64_usb-v3.
To build a N64/Gamecube to USB adapter with a regular AVR micro-controller, I would suggest that you look at my old project which was based on V-USB (software USB implementation) however USB runs at low speed and the latency is a bit higher:
https://github.com/raphnet/gc_n64_usb
(note: I have not tested, but this one should already work on Atmega328 if the firmware is built using the Makefile meant for Atmega168)
from gc_n64_usb-v3.
Related Issues (9)
- Vibration Test does not work under Firmware 3.5 HOT 2
- Feature request: retroarch mapping compatibility HOT 2
- Using firmware version 3.5.0 the adapter lead marked (1) on the two player adapter reads faulty left thumbstick position HOT 1
- Cannot flash firmware version 3.6 HOT 1
- Vibration doesn't work in Dolphin 5.0 9575 HOT 2
- [Feature] Support for GC to GBA Link Cable HOT 1
- Brawler 64 Wireless Edition not supported HOT 5
- Adding Bluetooth support? HOT 1
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from gc_n64_usb-v3.