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Hey there ๐Ÿ‘‹ I'm Ramazan TOKAY

About Me

I'm a senior computer science student at METU, passionate about game development and computer graphics. I enjoy working on various aspects of game development, from gameplay and animation programming to level design, modeling, texturing, lighting, and more. Beyond game development and computer graphics, I have experience in computer architecture, operating systems, network protocols, and database management.

Projects

Computer Graphics

Game Development

Network and Databases

Contact Me

Ramazan's Projects

3d-game-shaders-for-beginners icon 3d-game-shaders-for-beginners

๐ŸŽฎ A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

basicpacketcapture icon basicpacketcapture

This application captures all trafic form a live network (like wireshark) and display every packets in detail.

bezier-surface-rendering icon bezier-surface-rendering

Bezier Surface Rendering: Real-time rendering of smooth Bezier surfaces in OpenGL using height information from input.txt files.

cai icon cai

Computer Aided Instruction for 5.th grade students

cengvac-database-management-system icon cengvac-database-management-system

This repository contains the implementation of a vaccination tracking service called CENGVAC, which is a database management system built using Java and MySQL.

codingame icon codingame

You will find my codingame puzzle solutions with C++.

digital-geometry-processing icon digital-geometry-processing

This repository contains the implementation of my first CENG589 Digital Geometry Processing course assignment, focusing on geodesic distances, descriptors, sampling, and Laplacian smoothing.

flight-simulator icon flight-simulator

This is a Flight Simulator project implemented in OpenGL as part of a CENG469 Computer Graphics course assignment.

fpsdemo icon fpsdemo

C++ FPS Multiplayer Stealth Game Unreal Engine 4

go-back-n-chat icon go-back-n-chat

This project implements a Go-Back-N protocol for a chat scenario on the command line.

pcapplusplus icon pcapplusplus

PcapPlusPlus is a multiplatform C++ library for capturing, parsing and crafting of network packets. It is designed to be efficient, powerful and easy to use. It provides C++ wrappers for the most popular packet processing engines such as libpcap, WinPcap, DPDK and PF_RING.

pokehash icon pokehash

This repository contains the implementation of PokeHash, an extendible hashing application designed for storing Pokรฉmon data.

python-for-beginner icon python-for-beginner

This repository conatin a simple example of python for helping the beginner to learn python

rt_raytracer icon rt_raytracer

This is a basic multi-threaded Ray Tracer implementation for CENG477 Computer Graphics course.

tpsdemo icon tpsdemo

C++ Third Person Demo Unreal Engine 4

vulpix icon vulpix

Vulpix is a real-time ray tracing renderer built using the Vulkan API.

yatiyrportfolio icon yatiyrportfolio

Yatiyr is back in the house with a new portfolio project :D. This time I might do some fancy stuff with WebGL!

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