Comments (1)
Actually, this bug is not related to NASM at all. It's related to the .patch section that is being added. Luckily in this case the section is only a temporary one and can be removed via objcopy
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Not sure if any changes are needed to cv2pdb to maybe improve the compatibility with such corner cases? I'll keep the issue open for now though. For me the problem is solved, feel free to close the issue if needed
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Related Issues (20)
- Lack of debug symbols in binary built with optimizations enabled HOT 2
- Appveyor cv2pdb.exe artifact deleted HOT 4
- Hang when vswhere produces no output HOT 1
- Any plans for new release? HOT 1
- What files from VisualStudio are strictly required for cv2pdb to run? HOT 2
- produces empty pdb for wined3d HOT 4
- Invalid form=11 for directory index lineHdrOffs=7ded41 HOT 4
- Lack of structures and classes forward declarations HOT 1
- Аnonymous unions and typedefs has the same UDT name "__noname"
- Unicode WCHAR strings in builds without native wchar_t not showing as strings in debugger
- cannot load PDB helper DLL HOT 2
- add continuation record(addDWARFFields)
- Cannot get class info after convert
- cv2pdb converted a PDB that neither IDA nor WinDbg recognize HOT 5
- missing symbols from generated pdb on windows 11 for FFmpeg shared libraries HOT 3
- How do i use this on executable built using by mingw64-qmake? HOT 4
- Cannot load PDB helper DLL HOT 1
- Ghidra support
- Missing symbols HOT 1
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