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rainbowmessi918's Projects

behaviac icon behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

game-programmer-study-notes icon game-programmer-study-notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

gdi3d icon gdi3d

a soft rasterization render implemented using windows GDI

lua53doc icon lua53doc

The Chinese Translation of Lua 5.3 document

luacheck icon luacheck

A tool for linting and static analysis of Lua code.

navim icon navim

A full-blown IDE based on Neovim (or Vim) with better navigation.

particleeffectforugui icon particleeffectforugui

This plugin provide a component to render particle effect for uGUI in Unity 2018.2 or later. The particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.

react icon react

React docs in Chinese | React 中文文档翻译

renderdoc icon renderdoc

RenderDoc is a stand-alone graphics debugging tool.

unity-srp-vxgi icon unity-srp-vxgi

Voxel-based Global Illumination using Unity Scriptable Render Pipeline

unity-ssao-test icon unity-ssao-test

Some test scenes for Unity's Screen Space Ambient Obscurance effect.

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