Comments (3)
Hi @ptdev
I think it has always been this way (https://github.com/id-Software/Quake/blob/bf4ac424ce754894ac8f1dae6a3981954bc9852d/QW/server/sv_main.c#L552-L567 for spectator 0
being a special case in the originally release sourcecode, with spectator <anything else>
allowing a connection to a server with blank spectator_password
or spectator_password none
).
Agree with you about the documentation in the clients.
Thanks,
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/spectator <password>
is how the client sets a spectator password
/spectator_password <password>
is the server-side version
Understand the confusion, as /password
is both
from mvdsv.
Hi, hate to revisit a closed topic but I'm also having this exact issue, down to the steps needed to work around it.
You mention that we set the spectator password by using /spectator <password>
but afaik the /spectator command has always been a boolean 0 or 1 if one wishes to join as player or spectator (and not as a way to set the spectator password?).
If this has been changed, then the help text for the /spectator cmd needs to be fixed and have this clarified.
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