Comments (3)
Okay, I'll work on refactoring Connection::handle_connected_inner
to return a Result<State, ConnectionError>
instead of State
. It looks like there is already a ConnectionError
, so perhaps we can make use of that.
from quinn.
This would be good to have; in particular, it may be possible to refactor Connection::handle_connected_inner
to return a Result<State, ConnectionError>
or something similar, with Endpoint
worrying about how to convert that into a state transition and generate any necessary I/O and events.
Removing the ConnectionHandle
goes a bit beyond the above, but will certainly be an easier task once that's done.
from quinn.
Yeah, getting rid of the ConnectionHandle
won't necessarily be done after this issue is completed, but is good to keep in mind as a side goal.
from quinn.
Related Issues (20)
- GSO padding has high overhead for application datagrams larger than half MTU
- Consider more aggressive GSO batching
- stream sending buffer size and how much left HOT 3
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- Create my own AsyncUdpSocket HOT 1
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- Black hole detection false-positives HOT 5
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- ReadExactError::FinishedEarly byte count is sometimes incorrect HOT 1
- How to receive data in blocking way HOT 3
- Inconsistent documentation on platform availability of `local_ip` HOT 3
- long running bi stream HOT 5
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- API for awaiting for stream reset on the reader HOT 5
- build fails on Solaris HOT 4
- Rotation of Connection IDs HOT 5
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from quinn.