Comments (19)
Do you have the file Palettes.amb inside the amberfiles directory?
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Ah ok I found the bug. Will fix it soon.
You can use the following workaround:
Go to your app data folder (you can enter "%APPDATA%" in CMD or Windows Explorer). If there is no folder called "Ambermoon", create it. Go into the folder "Ambermoon". If there is no file "ambermoon.cfg", create it as a text file. This is the main configuration file in JSON format. It looks like this:
{
"Width": 1280,
"Height": 800,
"Fullscreen": false,
"DataPath": "C:\\path\\to\\amberfiles\\directory"
}
Enter the path to the amberfiles directory for DataPath. Use double backslash for path delimiters. This should work.
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@Thallyrion Should be fixed in v1.0.3. Download link was added on main page or download it here.
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I can't view the last image for some reason. But I guess it is my local development directory. I checked the code. It should no longer be inside the code in v1.0.3. Please delete the ambermoon.cfg and re-test. Maybe the path was updated to "C:\projects..." there.
If the config once was created, it will be used and the data path will stay the same. Maybe I'll add an option like "AlwaysUseExeDirForDataPath".
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Great Project. Ambermoon is one of my all time favourites. So if you ever need something testet, let me know. Glad if i can be of help.
Thank you very much. It is my all time favorite as well. I can need a helping hand for sure. At this state there are a lot of bugs and not working things so it is a bit early for extensive testing I guess. But I will come back to you later if this is ok.
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Hm it works on my end without problems and I don't have data in "C:\projects..." either. Can you test with v1.0.4 please? Make sure to remove the config file beforehand.
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Strange. Ich bin zwar auch aus Deutschland, aber ich antworte mal englisch falls das auch für andere relevant ist:
I only coded a very rudimentary ADF reader which could read the ADF files I had (as well as the Settlers I ADFs for my other project). There are multiple file formats for ADFs. Some are more complicated and there is no support yet. Maybe you can send your ADFs to me via mail: [email protected]
Then I can try to add support. Maybe the ADFs use a newer format. Or they are corrupt.
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Ok ADF files can now (v1.0.5) be loaded with any format (OFS - old file system and FFS - fast file system) as well as with international mode (INTL) or directory cache (DIRC). International mode is not tested yet but should be not relevant to Ambermoon at all.
I checked your ADF files. Only disk i (music, outro, etc) used the FFS format, the rest used OFS. But as I said you will be able to load them now.
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Metibor found another issue where the "C:\Projects..." stuff might have caused problems. This should be fixed in v1.0.6 though.
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Hi again. Can you please tell me where your Ambermoon ADF files are from and what version that really is?
I am decoding the AM2_CPU file and it is structurally identical between the german versions 1.01 and 1.05. So my hope was that I can use fixed offsets to extract some data. But your files (1.04 you said) are different very quickly. So what kind of version is this? Even the english 1.07 version has more identical parts to the other german versions than your 1.04 version. :D
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Related Issues (20)
- [Bug report] Can't enter wind shrine HOT 4
- Spielstand funktioniert für den Amiga nicht. HOT 3
- [Bug report] Crash on Mac HOT 32
- [Bug report] Savegames temporarly gone after patching HOT 1
- [Bug report] Problem with learning spells HOT 5
- [Bug report] - Cant start Ambermoon 1.9.2 HOT 6
- [Bug Report] Enemies can walk into walls on 2D maps HOT 1
- [Bug Report] Enemies get stuck in second lowest row HOT 3
- [Bug report] [Render] Unable to create layer 'Map3DCeiling': Fragment info HOT 3
- [Bug report] When using a potion to increase attributes, the relevant values are not updates HOT 4
- [Bug report] When unequiping an item that changes the LP / SP, the bar is not always refreshed HOT 5
- [Feature request] Shortcuts for convenience HOT 2
- [Bug report] Color scheme seems strange in some cases after quicktravel HOT 5
- [Bug report] Kill cheat is bugged when used in battle
- Cannot walk left or right in 2D view using keyboard (A, D, arrow keys not working) HOT 3
- [Feature request] Option to switch 2D map display to Amberstar style
- [Feature request] Option to switch the music to Amberstar themes (if available) HOT 1
- [Bug report] Options Menue crashes the game HOT 5
- [Bug report] INVENTORY: Defence display is changing when picking up items
- Location of external data files. HOT 4
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