Comments (3)
It appears entities from modern versions are being loaded into the zNPCsPlus cache and causing a swarm of exceptions due to well, the entities not existing.
I'm not home to work on this issue, but mostly made this comment to help out Pyrbu a bit or take a look once I can check the codebase out at home <3
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It appears entities from modern versions are being loaded into the zNPCsPlus cache and causing a swarm of exceptions due to well, the entities not existing.
I'm not home to work on this issue, but mostly made this comment to help out Pyrbu a bit or take a look once I can check the codebase out at home <3
The cache issues don't actually cause any problems, the stack trace is only there to help me make them disappear. The actual problem is that the GSON library of some old paper versions is either missing or just old enough to where it doesn't have the classes that we need which means we need to shade it ourselves.
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Actual issue fixed in latest release, cache warning spam will be fixed soon.
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