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mawkews avatar mawkews commented on July 22, 2024

I have figured out how to do it derp.

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Pulover avatar Pulover commented on July 22, 2024

Good to know you solved it yourself. Besides adding the command to itself, there's also an option in playback settings to return the mouse to starting position after the macro has finished.

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mawkews avatar mawkews commented on July 22, 2024

@Pulover Well it looks like i didn't figure it out i tried making the mouse movements relative but then it only moves the mouse a couple frames. When im in game the mouse is always at X963 Y565 and when i move it around it stays there. What do you mean by "Besides adding the command to itself"

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mawkews avatar mawkews commented on July 22, 2024

so basically when i hit record go into game i try to move the mouse but it snaps back to the same position so it only records little movement how can i fix that?

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Pulover avatar Pulover commented on July 22, 2024

I meant to add a command to move the mouse back to center, but I see now that this is not what you need. PMC is not designed specific for games, so I don't have a solution for that... The recorder uses MouseGetPos so it won't record movements in the game, but you can try the Relative Recording option. Default method is to hold CapsLock, but you can change it to toggle mode in Recording Settings. That way it will record mouse movements relative to the current position when CapsLock is on.

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mawkews avatar mawkews commented on July 22, 2024

I tried setting caps lock to toggle but it still just stutters but its ok because I just found a way to still be able to do the actions I want without having to move the mouse around.

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Pulover avatar Pulover commented on July 22, 2024

This is a recurrent problem in games where you control the camera with mouse movements. There might be better solutions using ahk scripts, you just have to google on the ahk forums.

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