Comments (5)
Ishiiruka (the fork that Slippi's stable build uses) is old and uses GTK via wxWidgets - nothing is being translated.
The mainline beta is using QT since it's what mainline Dolphin uses. That's the future, there is likely nothing that'll change in Ishii.
Edit: Slippi Dolphin should look exactly the same as regular Dolphin Emulator.
<--- I also suspect this'll never be a hard and fast rule, since they are separate projects.
from ishiiruka.
Would it be out of the question for (maybe sometime much further in the future) for Ishiiruka to be rebased on the latest Dolphin build? wxWidgets seems to be out of date from what I can gather and it might be a good idea to consider it if UI technical debt every becomes an issue.
Also clarifying the whole exactly the same
thing, obviously some tabs and buttons will be moved and changed, but mainly the UI toolkit should be the same, so that desktop themes can integrate properly.
from ishiiruka.
I think you've misunderstood my comment: Ishiiruka would ultimately just not be a factor once the mainline-Slippi beta build becomes the official Slippi build (whenever it happens, there is no official ETA). That is effectively the rebased version.
These are already usable via the Slippi Launcher, etc.
from ishiiruka.
Oh! So there's an active beta branch/seperate build that is based on an up-to-date build of Dolphin? Sign me up! :D Where do I go to get it?
from ishiiruka.
https://github.com/project-slippi/dolphin
from ishiiruka.
Related Issues (20)
- Can't connect to friend with direct connection HOT 1
- Playback build doesn't immediately end when netplay build is running next to it
- Dolphin crashes with "Failed to allocate below the 2GB boundary" errors HOT 1
- Controller rumbles during spectator mode
- Modifier Control Stick key only works when turning to the right HOT 5
- Build fails on latest fedora R35 despite all dependencies being met
- Update to Apple Silicon Native Dolphin on MacOS HOT 5
- Desync Triggers Every Game HOT 2
- Controller keeps rumbling when quitting during rumble.
- Steam deck only works on opengl with -no-sandbox option enabled while in game mode HOT 3
- Crash on Arch Linux HOT 5
- Wrong Chat Messages in Preview
- Different directional input values on Linux vs Windows (b0xx controller) HOT 6
- vulkan renderer crash on fullscreen HOT 2
- appimage does not seem to include libmpg123 HOT 2
- hi there! HOT 1
- ENABLE_HEADLESS=ON causes wx/bitmap.h: No such file or directory HOT 3
- When using multiple playback dolphins, every SlippiSpectateServer after the first fails to start HOT 1
- SlippiReplayComm cannot pick up comm file changes within the same epoch second
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