Comments (4)
Use a proper image editing tool such as Graphics Gale. Color depth must be 4 or 8 in order to compress to the correct file.
from pokeruby.
I'll try that, now Do I edit the PNG files or the .bpp files?
it'll also show the error if the png has been edited, but not had the dimensions changed.
EDIT: ok, so I tried Graphics Gale, and it looks like when Edited in Microsoft Paint, the Edited files take on a 24Bpp instead of 8bpp color depth. Is there anyway for the code to downconvert the edited pngs to *bpp? ( being 1,2,4 or 8)
I guess I'll use Graphics Gale for the Time being, thanks for some of the help. :)
EDIT, New Problem: I've tried editing the Title Logo, and When I fill it all black, it messes up the title screen, and when I replace it with with a different piece of art, it breaks. it seems the only way to fix it is to leave the title logo and graphics as is. and Yes, I did try Graphics Gale for this.
from pokeruby.
The problem is that the title screen logo is compressed so when you change it, the size changes. This causes subsequent data to have different addresses, which is a problem since the disassembly is not 100% done. You will need to find free space, put the new graphic there, and then repoint the logo for the time being, unfortunately.
from pokeruby.
You should be able to modify compressed graphics without the game breaking now.
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