Comments (1)
This issue is specific to the rush ruleset, and not osu. This should be fixed by the ruleset specifically.
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Related Issues (20)
- osu! fails to start on Arch Linux
- chat still receive input when pressing enter key while playing multiplayer HOT 2
- In-game leaderboard show when no leaderboard selected before gameplay. HOT 1
- Timing Distribution +RX is slightly off HOT 3
- Sliders extremely fast on high bpm maps HOT 6
- osu!taiko kiai glow does not match stable
- osu!taiko mascot looks smaller compared to stable HOT 1
- Scores with "Fun" mods enabled still get submitted to leaderboard HOT 3
- Score inconsistency before & after a replay due to mishandling slider ends HOT 7
- Submitted score different from replay HOT 1
- lazer first place ranks dont show HOT 1
- Drifting offset upon poor performance HOT 1
- The Catmull slider curve type has disappeared from the curve type dropdown list
- Catmull sliders with anchored points look incorrect compared to stable HOT 1
- Mouse Coursor randomly stops
- High polling rate (>1000hz) input devides overwhealm the input handler/game engine
- Playing deleted beatmap throws `APIException` to user HOT 9
- audio or metronome goes off-sync when changing playback speed in editor HOT 10
- when high precision mouse options are enabled,osu still can't bypass the mouse acceleration
- Leaderboard placements are incorrect due to sorting by score ID, rather than date achieved (osu!lazer & osu!web) HOT 2
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