Comments (4)
As a side note: the video on point 2 shows Container
as the top CPU consumer. (It probably had something to do with the fact that I clicked the button to forward the track for one frame.)
If I let the replay go on its own, ArgonSpinner
appears:
I don't know the reason for the milliseconds being off (maybe if the game freezes because of this problem, it can't keep up?)
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@Gabixel can you test on #27359 to see if it's any better?
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What a coincidence! Didn't notice that PR before reporting this, and it seems to solve this issue!
I've done various tests that should come to these lag spikes, but I can't notice a single one of them. Definitely feels smooth.
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Closing as fixed by #27359
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Related Issues (20)
- Screen lag when using keyboard
- Editor fails to parse timestamp links from discussion page HOT 1
- Editor timestamp jump does not handle full mods
- osu!lazer (android) daily challenge, unable to send messages in chat HOT 1
- Skin elements on playfield layer get unintentionally (?) scaled based off of circle size HOT 5
- Game crashes when presenting a replay from multiplayer results screen HOT 3
- Watching a replay with mods in the Daily Challenge forces those mods when playing HOT 1
- Barrel Roll mod causing the hit object out of screen HOT 2
- Barrel Roll mod won't change visual Circle Size stat HOT 2
- In-game profile browser does not show Daily Challenge stats
- Watching a replay in Daily Challenge sets that replay's mods for the player HOT 1
- Online status gets reset the next time you open the game
- Holding the button when resuming gameplay doesn't hold the button in gameplay unlike in Stable HOT 2
- Daily challenge: Score breakdown hints showing on other tabs HOT 1
- Cursor sometimes being stretched wide in multiplayer spectate mode HOT 1
- Line swapping of x:/y: values of hitobjects is terrible
- Daily challenge chat can be opened in normal chat window HOT 5
- osu!2013 reverse arrow darkening happens with Traceable
- Playing beatmap in daily challenge doesn't update beatmap position in song select when sorting by "Last Played" HOT 1
- Seeking forward using the progress bar causes unexpected sliderend miss during replays HOT 1
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