Comments (8)
If this is a non-ranked beatmap, it can probably be moved to discussion.
from osu.
i am not good at english and i had used computer translator,maybe it was not accurate.Here is the original.
如附件所示,在beatmap1265214,level Moonl1ght's C8H10N4O2中的2:10处,有一个花型的slider,这个slider面积很大,甚至超出了屏幕范围。这个slider后面是休息段(break)。在std中,进入休息段后slider会被隐藏,不需要玩家做任何操作。但是在lazer中,slider不会被隐藏,如果鼠标光标不跟着slider滑动,则会掉血。
另外,由于此slider已经超出了屏幕范围,玩家完全不可能完美的完成整个slider。
from osu.
sounds hp related, not judgement?
from osu.
HP is related, but there's also this behaviour on stable:
CleanShot.2024-02-15.at.07.40.48.mp4
(notice judgement appearing at the slider head, and the slider hiding completely)
So I'm tracking both and leaving it to discussion on which should be implemented and which should be left as "lazer behaviour".
from osu.
The map uses infinite bpm to make zero-length sliders
So it's not that the slider is hiding because of the break. It's just that lazer doesn't support these zero-length sliders
from osu.
The beatmap is loved, let's track this in #13139 (actually more like #17426 because this is zero-time-length slider not zero-pixel-length slider, sigh).
from osu.
Even if the map is not ranked, shouldn't the bug i raised be fixed?
from osu.
Maybe, but it's a matter of prioritising.
Also calling it a "bug" is subjective.
from osu.
Related Issues (20)
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- Remember username still remembers your username when disabled. HOT 1
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