Comments (9)
https://msdn.microsoft.com/es-es/library/system.idisposable(v=vs.110).aspx
// Flag: Has Dispose already been called? bool disposed = false; // Instantiate a SafeHandle instance. SafeHandle handle = new SafeFileHandle(IntPtr.Zero, true); // Public implementation of Dispose pattern callable by consumers. public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } // Protected implementation of Dispose pattern. protected virtual void Dispose(bool disposing) { if (disposed) return; if (disposing) { handle.Dispose(); // Free any other managed objects here. readers.Clear(); } // Free any unmanaged objects here. disposed = true; }
from osu.
visual studio inserts a more concise version for you, for what it's worth.
from osu.
do you think is really necesary to implement the 'IDisposable' when the class has only 1 attribute?
from osu.
What else are you expecting it to dispose of?
from osu.
when that one reference is holding open file streams? yes.
from osu.
The streams are disposed of...
from osu.
requires further investigation. was getting piling up open file handles on quick testing.
from osu.
It does allocate file streams to consumers, and those consumers are responsible for closing them. But that's the right design IMO, otherwise we'll get use-after-frees.
from osu.
okay, will add finalizer to WorkingBeatmap and call it a day then.
from osu.
Related Issues (20)
- PP is subtly different from web on a certain score HOT 3
- Score shows misses but there is no missed object HOT 1
- Catch & taiko beatmaps have key count displayed in beatmap listing
- osu! messed up gamma/colour in Metal when on calibrated external monitor HOT 1
- Decimal accuracy number misalinged with wireframe
- Your score will not be submitted: Not Found HOT 3
- No audatory feedback when switching editor modes using keybinds HOT 2
- Beatmap status doesn't match website HOT 4
- Dashboard shows different statuses on frends/search page
- Pausing during storyboard cuts out audio. HOT 2
- Changing skin during storyboard with Nightcore enabled causes future audio samples to become normal speed.
- Logout notice should be more visible, instead of a mere notification (+ I was "logged out" for no reason?)
- Stable PP increase after play one lazer map HOT 1
- Null or failed scores count toward total clears and accuracy in playlists HOT 1
- Difficulty filter doesn't work for convert beatmaps HOT 1
- Volume bar won't fade in osu!catch if enabled during gameplay HOT 1
- Object placements with HR do not match stable (osu!catch) HOT 1
- Lazer Beatmap Complaint HOT 1
- osu!mania key images leave tiny gaps between columns HOT 4
- Reverse sliders behave weirdly in replays HOT 2
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from osu.