Comments (2)
Configuration on this project is going to be fairly complex, because we have a fairly mixed audience:
New Developers
A new developer wants to think about the configuration of software as little as possible. We need to provide a series of reasonable defaults for all configurable parts of the system.
Hobbyists
People using PPB as a hobby will almost definitely want to be able to carefully tune library performance to match their project's needs. For them they need to be able to include their own configuration, either through arguments or via a config file.
End Users
Gamers will adjust a number of settings to their tastes, and will need their own config file, separate from the developer configuration.
from pursuedpybear.
This is "constants from a data file" or a "tunable knobs" system.
from pursuedpybear.
Related Issues (20)
- Import warnings in ppb __init__.py HOT 1
- features subpackage doesn't have __init__.py HOT 3
- Update Getting Started HOT 5
- SDLmixererror when invoking ppb.run() HOT 4
- Crash on exit "Error calling SDL_DestroyWindow: Window data not set" HOT 3
- SdlMixerError error when running ppb HOT 2
- Wheels have version 0.0.0 HOT 1
- RectangleSprite objects create a Square image as default. HOT 1
- Design Proposal: Event extensions
- Update Trove classifier from stage "4 - Beta" to "5 - Production/Stable"
- mypy in a ppb project won't type the ppb module.
- Update function
- KeyBoardMovementSprite moves too quickly when moving diagonally HOT 3
- Default sprites are not in doecumentation
- Remove SDL installation step from getting started
- Fix outdated mention of "ship" class in getting started
- Remove mentions of Python 3.8 ahead of its impending end of life
- Updater system does not call `super().__init__`
- Add end-to-end briefcase testing HOT 1
- I want to provide some tests
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from pursuedpybear.