Comments (1)
Sorry, I'm not able to help you here! I have used my integrated Intel GPU for the last few years :)
Rendering on a Raspberry Pi would be cool though. It has a GPU which can probably be utilized. If you are going to run some experiments I would be interested in hearing about how far you get.
from shady.
Related Issues (18)
- Headless support HOT 3
- Rendering to video files is very slow (buffering problem?), see explanation HOT 11
- (QOL) Mapping shader as a sampler2D texture buffer not implemented for OnScreenEngine, does work on others HOT 4
- Video quality HOT 1
- Output flips vertically every frame when using buffer and video loaders HOT 1
- Help with led cube on Rpi HOT 3
- Unable to install shady on Raspberry Pi (kinect.go:216:9: undefined: unsafe.Slice) HOT 1
- Add the ability to set the shader version from source with #version (Enhancement)
- Unable to install on macOS (13.4.1) HOT 3
- Images are upside down
- Shadertoy support
- Cubemap Environment
- Auto-reload source files
- Multiple input files
- Shadertoy buffer support? HOT 3
- Unable to install shady HOT 1
- Error compiling HOT 6
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from shady.