Comments (1)
No registry is not used, the options get stored in your appdata folder
from uofiddler.
Related Issues (20)
- Multis in Fiddler looks good, but in game its become broken HOT 7
- bug "replace starting from" HOT 3
- "Replace from folder"
- Select in textures/landtiles
- Tiledata copy-paste HOT 1
- Map Replace copy
- Exception Thrown on Startup HOT 2
- Bug report - unhandled exception.
- question about saving changes HOT 3
- Item Preview no longer shows when you change hue. HOT 1
- Newer House Multi Aren't Being Shown HOT 2
- Animdata Export To CSV and Import To CSV HOT 4
- [AnimationEditForm] Add option to import/export for single action
- Extracted Sprites. HOT 6
- Sound Hex ID is 1 larger than what it should be HOT 4
- Animation Tab Unhandled Exception - "Index was outside the bounds of the array" HOT 1
- Animationframe 5-6 unable to read HOT 1
- MultiEditor add new tile HOT 2
- Didnt change Unifont character
- Import and Export multis without changes will change MultiRegion of objects (video included) HOT 1
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from uofiddler.