Comments (2)
I assume you're talking about the relationship between scale and zoom, and tiles taking 512px? This is important and necessary, and 512px vector tiles are standard.
from openstreetmap-cartographic.
Sorry for the late answer, I wanted to check a MapTiler. A vector tile has no size by definition (even if with the snap points you're right of course, but with data from zoom level 15 to 20 are usually in the zoom level 14 so the precision of tile 14 is sufficient up to zoom level 20).
And yes I did expect 256 pixel tiles. With MapTiler, if rendered on the server (transferred as bitmap) or on the client (transferred as mvt) I get the same result in term of Z/X/Y. Maybe they send 512 pixel tiles even for server side rendering.
from openstreetmap-cartographic.
Related Issues (15)
- Build sprites HOT 5
- Some objects are not being clipped at tile boundaries
- Fix HTML preloads
- Add index on ST_PointOnSurface HOT 1
- Figure out dashed transportation
- Add highway=road
- Add to Taginfo Projects HOT 2
- Glaciers are missing
- Topology not perserved HOT 1
- Current filtering leads to huge gaps in landcover data HOT 3
- Slow rendering, high RAM usage and high CPU usage. HOT 1
- Figure out renderer license situation HOT 2
- Have serve.py send tiles as application/vnd.mapbox-vector-tile
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from openstreetmap-cartographic.