Related Issues (20)
- Entities drop equipment on death
- Replace lookup in spriteCharFromKey()
- Move widgets to own sub-directory
- Allow unsubscribing handlers from event manager HOT 1
- Remove GameState wrapper functions
- Move Map generation to a System
- Move dropping of all equipment on death to EquipmentSystem
- Move WindowManager ownership to WindowSystem HOT 1
- Add coverage metrics to CI builds
- Create new test suite for saving/loading
- Move file saving/loading to own system
- Move map generation to a System
- Move lua integration to sol2
- Move lua library dependency to cmake
- Complete MapManager unit test coverage
- Add check for component to ComponentManager
- Create LocationComponent and remove location from EntityManager
- Add mapping of Component -> Entity to ComponentManager
- Make buttons clickable
- FoV algorithm uses player's previous location when determining objects HOT 1
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