Comments (3)
Implemented ImGuiGD.SetMainViewport()
in v5.1.0
Lines 44 to 53 in a921794
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This isn't a direct answer, but have you tried using Multi-Viewports? Just enable the config flag. You won't be able to snap the ImGui windows into your second window, but they can float freely.
Dear ImGui only supports one main window. I'll see if I can add a feature which lets you change that.
from imgui-godot.
wow,As a compromise it works, thank you very much.
Of course I'd appreciate it if you could add support for multiple windows, hopefully this won't cause too much coding difficulty. I'll take a closer look at how it's implemented sometime.
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