Comments (4)
Additional Items:
- No mention on migrating from
ParticleContainer
from pixijs.
Hey @danielbarion what is CompositeTilemap
?
Its not part of regular pixi
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Hey @Zyie, you're right, I just realized it now, it's this package: https://www.npmjs.com/package/@pixi/tilemap
import { CompositeTilemap } from '@pixi/tilemap'
from pixijs.
@Zyie the build is running without errors now and also the docs are a lot clearer now about the V8, big thanks to you and the team!
One last thing before closing this issue:
the label exists because the target and current target is a Container instance, but the type needs to be updated on it.
Please feel free to close this issue when you want, everything from the main message is good to go
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Related Issues (20)
- V8 Bug! HOT 2
- Bug: Pixi 7 errors: Argument of type '...' is not assignable to parameter of type 'DisplayObject' HOT 9
- Bug: Remove filter again (container.filters = null) throws error
- Bug: getLocalBounds doesn't return correct values after removing a child
- Bug: Pixi 8 - WebGL: INVALID_ENUM: activeTexture: texture unit out of range
- Bug: GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete: Attachment has zero size HOT 1
- Feature request: Drag events
- Bug: Can't `await` `Application.init` from top level if bundled using vite HOT 2
- Feature Request: Is it possible to split a texture after exceeding the maximum texture size? HOT 1
- Bug: V8 graphics tint applied in a weird way HOT 3
- Bug: V8 MSDF text rendering quality
- Bug: npm run build: error TS2503: Cannot find namespace 'PixiMixins'
- Bug: Error: Unable to auto-detect a suitable renderer.
- Bug: too many active WebGL contexts on this page Safari HOT 1
- Bug: use round cap,blendmode not work
- Bug: CPU100% in OpenGL mode on a big map when computer does not have GPU even the graph is static HOT 2
- Bug: Error occurs when uninstalling a bitmap font with characters containing a space
- Bug: When Application is proxied by Vue 3(ref), an error occurs when rendering graphics
- Bug: about PIXI.Assets:imageResource can not loaded as canvasSource in ios v14.5,perhaps some old ios version
- Feature-Request: V8 support sub-Textures when creating BitmapFont objects HOT 3
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