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Ios Problem about reel HOT 1 CLOSED

pisi avatar pisi commented on June 24, 2024
Ios Problem

from reel.

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pisi avatar pisi commented on June 24, 2024

This is an unfortunate known issue in Reel 1.0.x caused by iOS imposed memory limits. Please see FAQ page which explains this issue and links to official Apple guidelines mentioning the exact limit value.

Reel 1.1 addresses this issue in two ways:

  • it fixes the scaling-down of the sprite by enforcing its original dimensions (but that badly affects visual quality of the image).
  • it allows to use sequence of individual images (frames) using the images option which accepts array of images. That way you'll be safely within the memory limits.

So, if you want to use the sprite there's no other way but to learn to respect the limitation. Or cut your sprite into individual images and use images option.

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