Name: Felipe Lira
Type: User
Company: Unity Technologies
Bio: Lead of Universal Render Pipeline at Unity. I'm interested in rendering, game development, AI and digital projects.
Twitter: phi_lira
Location: Copenhagen, Denmark
Blog: www.twitter.com/phi_lira
Felipe Lira's Projects
Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
Bare Bones Scriptable Render Pipeline. Use it as a base to create your own.
The GearVR framework(GearVRf) is an Open Source VR rendering library for application development on VR-supported Android devices.
Demo Project using the Universal RP from Unity3D
A small tool to extract pak files
Repository for SIGGRAPH 2018 Studio Workshop: Customizing a Production Pipeline
Unity tool to pack texture channels into a single texture.
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.