Comments (11)
Yeah, that will do it. It will be helpful for some members of our team that are not programmers but designers. They could quickly see properties of a given frame of a atlas and then use another tool to fix or change it.
Another important property is the key, sometimes is long so it is not easy to see from the blocks
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Hi.
I don't get it. Do you mean, an atlas packer? To get multiple images and create a texture atlas?
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from phasereditor2d-v3.
For the moment we are not going to implement it. You can use other tools like this one: http://free-tex-packer.com/
It has an online and an offline version.
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Hi, will be nice to have a "atlas viewer". I do understand a atlas packer is a full tool and it is complex to do, actually there already exist very nice tools for creating atlases.
But will be nice to have a "atlas viewer", where the user can see the list of frames, click on one and see it highlighted in the atlas texture and see the properties.
from phasereditor2d-v3.
It has more sense. However, do you think that if we show the properties of an atlas frame, in the Inspector view, is it enough?
For example, look at this picture. Right now we show a preview of the frame in the Inspector view, but we could also show the frame properties:
from phasereditor2d-v3.
Yes, I will do it for the next release.
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Nice, that is great. Thank you very much
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I am implementing a Frame Info section for the Inspector view. When you select an atlas or spritesheet frame, the section shows the Width, Height, and Name of the frame. Do you need any other information?
This is a screenshot:
from phasereditor2d-v3.
By the way @diegobolanos you can zoom out the Blocks view (or any other viewer) all the way so it will show the content with a tree layout and large labels will be visible:
from phasereditor2d-v3.
This issue talks about two different things. I will close this. If you are requesting an atlas packer, then you can follow this issue: #66
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