Comments (2)
Hi,
Texel only supports MultiPV in analysis mode and it looks like you are playing a game. This can probably be fixed by changing
texel/app/texel/enginecontrol.cpp
Line 478 in e5aca62
to:
int maxPV = UciParams::multiPV->getIntPar();
I don't know if this is a bug because the UCI specification is unclear on the details of MultiPV. At the time I wrote that code I did not think it would make sense to use MultiPV when playing games, as it would just make the engine weaker. However, if Stockfish allows that I suppose it does not cause problems with typically used GUIs, so maybe I should change it in Texel too.
from texel.
Hello,
Yes it works
Thanks
from texel.
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