Comments (1)
Now fixed in arc-mesh
branch; see 00f0429
The issue was that we were using a self-closing <path/>
tag, and putting it inside a group <g>...</g>
so that we can also put markers for arrowheads within that group. Such grouping is not actually required by SVG! Rather, we were just doing it out of convenience: the RenderPath
method (and other RenderShape
methods) return only a single SVGGElement
, rather than a list. So, as a kludge, we used an SVG group to effectively turn a list of elements. Naughty naughty.
For now, the solution is to only use a group if the path has arrowheads. This at least makes it possible to use a path as a clip mask, by omitting arrowheads. A better long-term fix would be to change these methods in our renderer so they return a list of SVGElement
s.
from penrose.
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from penrose.