Comments (3)
Thanks for posting! It's true, accel and compass are better suited as C projects, but rest assured I will add support anyway.
The real reason is that there's only myself behind pebble.js, and Thomas to make it more developer friendly, partly because of the warning at the very top of the documentation. The API makes things very easy, but at a great cost. Developing pebble.js means accepting the implications of that warning. Regardless, I'm happy to take feature requests, and making a Github issue is the best way to log one as you've done. Development has been slower since I've been busy as of late -- maybe the truest reason -- but it's not at a grinding halt!
I will look into adding a Compass API after writing the documentation for the Wakeup API, another API that was previously missing.
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Hey thanks for the quick response! We are going to write our app in C now. Good luck with this project!
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I would still very much love if the Compass API could be implemented for PebbleJS! It would be a sweet enhancement for the app I'm currently working on
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Related Issues (20)
- [Bug] Run time error when show UI.card() HOT 4
- [Bug] Error when building with the SDK 3.10 HOT 1
- [Feature Request] Disconnected message as a customisable image, like the startup screen
- [Bug] Card goes fullscreen when going back from Menu
- need a cloudpebble update HOT 3
- Bug in OGPebble 3.11.1 HOT 3
- Accel 'tap' event not very sensitive HOT 4
- Number conversion to string - Menus HOT 2
- App crashed when move from a Window to Menu HOT 17
- [Bug] Menu Screen Dotted Line HOT 3
- [Bug] Scrolling issue on Aplite HOT 6
- Circle.radius accessor is undefined HOT 1
- Modifications while Voice window is the top window cause a crash HOT 1
- Cloud Pebble Unable to Upload Images (PNG)
- Settings.config callback crashes when passed option containing encoded percent sign HOT 2
- Pebble.js compilation fails for Pebble 2 / Diorid HOT 2
- Application crash on pebble HOT 10
- Porting Pebble.js to Canvas (rocky.js)
- Wakeup not discarding itself or cancelling
- .
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