Name: Ömercan Yazici
Type: User
Company: Saarland University
Bio: Ph.D Student at the University of Saarland -- Raytracing, Computer Graphics, Numerical Analysis, Scientific Computing and Quantum Computing.
Twitter: pearcoding
Location: Germany
Blog: http://pearcoding.eu
Ömercan Yazici's Projects
Meta project to quickly build dependencies
AnyDSL website
The AlteRnaTive Impala Compiler
An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)
Coveralls JSON coverage generator and uploader for CMake
A lisp-inspired content description and configuration scripting language for C++ and Python.
C# port of the DataLisp v1 (c++) library.
An unfinished dynamic fractal explorer with an internal L-System parser.
(Experimental/Unfinished) Vulkan like API for (offline) raytracing (and only raytracing)
Simple Hardware (CPU) Feature Extractor
Device agnostic raytracing framework with shared codebase for offline and realtime rendering and for CPU and GPU
Markdown for Dear ImGui
Experimental guiding library (work in progress).
Portable header-only zero-overhead C++ low level SIMD library
Simple tool to convert a big subset of mitsuba scene files to the SeeSharp renderer
nanobind: tiny and efficient C++/Python bindings
Experimental library for numeric simulation.
Intel(R) Open Path Guiding Library
"Parser gramMar anaLyzer" - Context-Free Grammar analyzer and generator.
SIMD Math library [DROPPED]
[Onhold] Experimental high accurate spectral path and ray tracer.
PearRay Blender (v2.80+) integration addon.
Simulation and benchmarking framework for 3D, ODE, PDE and other experiments
Very simple sql query builder focusing on sqlite compatibility
A fairly simple inline expression optimized to be transpiled to other languages.
Implementation of the research paper "Practical Path Guiding for Efficient Light-Transport Simulation" + improvements
Sandbox focused scripting language. (POSTPONED)
Spectral renderer and BVH traversal library
Lots of different scripts and tools for the RPG Maker VX Ace and RPG Maker MV (soon)