Comments (2)
I just updated the script to pull 1.0.0
instead.
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Nice! Thank you for the effort!
from godot-ink.
Related Issues (20)
- Included Ink files doesn't cause the Ink Story to be recompiled correctly HOT 2
- Move to Godot 4.2
- Expose onError handler method
- plugin.gd Error: Mixed use of tabs and spaces for indentation
- Calling RemoveParagraph() in MetaClicked event within RichTextLabel crashes Godot HOT 1
- Update quickstart guide with platform info HOT 3
- Ink import gets deleted/FileSystem pane no longer displays Ink files HOT 2
- Addons disabbling itself sometimes on Godot 4.2 .Net HOT 1
- InkStory isn't a GlobalClass when using Godot 4.2 HOT 2
- Unable to export release builds due to missing assembly reference HOT 5
- i can not find the .csproj file in my godot4.2 HOT 12
- Iterating Ink List content after FetchVariable? HOT 3
- Error calling InkChoice GetTags() via GDScript Interop HOT 1
- Plugins do not work in 4.1.1 HOT 2
- InitializeRuntimeStory is never called when passing in Ink Json String HOT 3
- 4.2.2 GDScript Interop issue HOT 2
- Can't find the Story property in the inspector HOT 3
- TagsForContentAtPath function doesn't work in GDScript. HOT 2
- Get all story variables HOT 1
- Calling an ink function bound using BindExternalFunction to a gdscript lambda function fails. HOT 1
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