Comments (2)
I suppose I don't understand - isn't this was we are talking about here?
// Map rotation
set m1 "map wop_backyard; set next_map vstr m2"
set m2 "map wop_diner; set next_map vstr m3"
set m3 "map wop_cabin; set next_map vstr m4"
set m4 "map wop_trashmap; set next_map vstr m5"
set m5 "map wop_padgarden; set next_map vstr m6"
set m6 "map wop_padkitchen; set next_map vstr m7"
set m7 "map wop_padlibrary; set next_map vstr m8"
set m8 "map wop_padship; set next_map vstr m9"
set m9 "map wop_padattic; set next_map vstr m10"
set m10 "map wop_huette; set next_map vstr m11"
set m11 "map wop_bath; set next_map vstr m12"
set m12 "map wop_padgallery; set next_map vstr m13"
set m13 "map wop_padcastle; set next_map vstr m14"
set m14 "map wop_jail; set next_map vstr m1"
// Game type rotation
set g1 "pointlimit 20; g_gametype 0; set next_gametype vstr g2" // FFA
set g2 "pointlimit 3; g_gametype 4; set next_gametype vstr g3" // LPS
set g3 "pointlimit 30; g_gametype 5; set next_gametype vstr g1" // FFA Team
// Set initial values
set next_map "vstr m1"
set next_gametype "vstr g1"
// Modifying nextmap
set nextmap "vstr execnextmap"
set execnextmap "vstr next_gametype; vstr next_map; set nextmap vstr execnextmap"
// Load first map
vstr nextmap
from worldofpadman.
I've asked Hectic to join us here on Github to provide a little more input on the bugs he reported years ago.
from worldofpadman.
Related Issues (20)
- High quality replacement models
- Gametype: Catch The Killerduck HOT 4
- Unification of the player sprites
- Better hit sound feedback for the players HOT 4
- LPS lives left countdown announcement HOT 14
- Restore and enhance the player event "holy shit" HOT 4
- Harm's Hütte - item placement improvement HOT 1
- Glowstar's ColorStage - player route fixes / improvements HOT 4
- MAP : No clipping on the Fusebox in wop_jail while playing BB HOT 3
- Flatpak package HOT 7
- Can't launch after compiling: "LoadTGA: Only type 2 (RGB), 3 (gray), and 10 (RGB) TGA images supported." HOT 2
- MAP: No clipping on the Bananas on wop_fridgeCTL
- Colored balloon HUD icon in game mode Big Balloon visible through walls HOT 2
- The icon will be hidden only for one of all health stations on a map when the player is near it HOT 7
- UI: Optimization of the model and skin selection in player settings menu HOT 4
- FREEZETAG: Icy and snowy weapon effects HOT 1
- FREEZETAG: Spectator is "frozen" HOT 4
- Restore and adjust Q3A assist medal as 'PadAce' in WoP
- Presentation of medals/rewards via the scoreboard
- CATCH: There is more than one Killerduck available or none HOT 2
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