Comments (2)
This raises a couple questions, such as:
- If we'd create a launcher under a separate license, such as MIT and that integrates Steamworks, would it still be ok to distribute the WoP files alongside it via Steam, or would it have to download the files from a 3rd party source?
- If we'd need to distribute the files via 3rd party, where would we host these files reliably and future proof (same issue as with the integrated auto update)? Would it even be worth only for it to have it on Steam? (in which case itch.io might be the better soloution, might as well also check out humble)
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Something like https://hg.icculus.org/icculus/steamshim/file/f3c91a09913c/README.txt might be of interest
from worldofpadman.
Related Issues (20)
- High quality replacement models
- Gametype: Catch The Killerduck HOT 4
- Unification of the player sprites
- Better hit sound feedback for the players HOT 4
- LPS lives left countdown announcement HOT 14
- Restore and enhance the player event "holy shit" HOT 4
- Harm's Hütte - item placement improvement HOT 1
- Glowstar's ColorStage - player route fixes / improvements HOT 4
- MAP : No clipping on the Fusebox in wop_jail while playing BB HOT 3
- Flatpak package HOT 7
- Can't launch after compiling: "LoadTGA: Only type 2 (RGB), 3 (gray), and 10 (RGB) TGA images supported." HOT 2
- MAP: No clipping on the Bananas on wop_fridgeCTL
- Colored balloon HUD icon in game mode Big Balloon visible through walls HOT 2
- The icon will be hidden only for one of all health stations on a map when the player is near it HOT 7
- UI: Optimization of the model and skin selection in player settings menu HOT 4
- FREEZETAG: Icy and snowy weapon effects HOT 1
- FREEZETAG: Spectator is "frozen" HOT 4
- Restore and adjust Q3A assist medal as 'PadAce' in WoP
- Presentation of medals/rewards via the scoreboard
- CATCH: There is more than one Killerduck available or none HOT 2
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