Comments (1)
Hi @homangab, I used pyrender to do this. You should create a scene and after adding the meshes to it, then you can visualize the coordinate axis by pushing the "i" key on your keyboard. To make the meshes wireframe, simply hit the "w" key. You can control more other things there. You can take a look at this script that I used, I hope this helps.
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Related Issues (12)
- Is there an advantage of using it over another existing implementation? HOT 2
- Train own Mano model HOT 2
- demo code is_rhand or is_right HOT 1
- PCA from Axisangle
- What's the order of the oupt joints? HOT 4
- Syntax Error HOT 1
- Sample UV Map HOT 3
- how to get mano pose parameter? HOT 2
- onnx export support?
- Visualization HOT 1
- Normal for a given joint HOT 3
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