Comments (2)
There is already a PR #7 on that topic. Is that approximately what you had in mind, or is your suggestion different? I am interested in CI, but don't know the first thing on setting it up, so all help is appreciated.
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Yes, that is what I had in mind. The pull request looks good.
from orbiter.
Related Issues (20)
- No Method to Get Orbiter version in Lua HOT 7
- Marker Files are Different from those provided with Orbiter 2016 HOT 3
- Vessel Lighting issue, possibly dependant on distance from sun HOT 2
- Add notification for missing surface textures.
- Very slow framerate and terrain graphics issues HOT 1
- Problem with Orbiter build 240117 Crashing on Linux under DX9 HOT 8
- Lua Equivalents to clbkSaveState and clbkLoadStateEx Needed
- Keypress detection needed for Lua scripts HOT 9
- TerrainToolKit: adding the Filename for missing tiles
- [D3D9] Stock Atlantis OMS HOT 1
- Lack of Planetary textures causing physics to fail.
- Add proper exterior lights and an LVLH hold AP to default ISS HOT 3
- DrawOrbits module (sometimes black screen) HOT 4
- LightEmitter visibility inconsistency HOT 3
- PARTICLESTREAMSPEC::LVL_PLIN is broken HOT 1
- Documentation rework - part 1: Setup and conversion HOT 3
- Documentation rework - part 2: Updates and corrections HOT 1
- Documentations to 3d cockipt HOT 4
- Lua Error Checking Flagging Vessel Thruster and Animations in Modules as Undefined/Nil HOT 1
- Pixelation of the Earth's atmosphere at a far distance
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