Comments (7)
This is nothing new at all, no changes to acceptance of default industries have been made, it's how industries behaved in original TTD.
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Vanilla industries don't accept passengers (oil rigs being an exception), see https://wiki.openttd.org/en/Manual/Industries.
But some industry tiles may have an 1/8 acceptance for passengers, and when a station has a total of at least 8/8 acceptance for passengers it will accept them.
from openttd.
from openttd.
Vanilla industries don't accept passengers (oil rigs being an exception), see https://wiki.openttd.org/en/Manual/Industries.
But some industry tiles may have an 1/8 acceptance for passengers, and when a station has a total of at least 8/8 acceptance for passengers it will accept them.
Stock version from Steam, without any modes
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@TheMowgliMan Also wrong. Industry tiles can accept, fully or partially, passengers, or any other cargo. This is separate from the input and output cargo types of the industry as a whole.
from openttd.
@TheMowgliMan Also wrong. Industry tiles can accept, fully or partially, passengers, or any other cargo. This is separate from the input and output cargo types of the industry as a whole.
Interesting. I've known that some tiles may not accept/produce the industry's cargo(s), as it can be seen in gameplay with some default industries (I seem to recall Coal Mines having this effect), but I did not know this.
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This is nothing new at all, no changes to acceptance of default industries have been made, it's how industries behaved in original TTD.
Yeah, you're right, I just didn't know that
They are accepted in towns, oil rigs, Steel Mills, and at Company Headquarters.
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Related Issues (20)
- [Bug]: Desync errors since 14.0 HOT 11
- [Bug]: Station/industry nearby industry lists can become incorrect after BuildOilRig is called
- [Bug]: Timer period modifications may violate invariants of TimerManager::base_timer_sorter std::set sorting
- [Bug]: ``screenshot minimap`` is stored incorrect place in dedicated server HOT 3
- [Crash]: Assertion failed at line 114 of D:\\a\\OpenTTD\\OpenTTD\\src\\core\\pool_type.hpp: index < this->first_unused HOT 4
- [Bug] Avatar skin color should be a dropdown menu instead of racial selectors HOT 8
- [Crash]: "id": 3221225477, "reason": "EXCEPTION_ACCESS_VIOLATION" - OpenTTD_crash20240423150954 HOT 1
- [Bug]: Unbunch breaks CargoDist HOT 3
- [Bug]: Possible race condition in WinHTTP backend
- [Bug]: Updates on admin port are unreliable HOT 1
- [Bug]: GSText maximum params HOT 1
- [Crash]: Unhandled exception in ottd:game thread: invalid stoul argument HOT 2
- [Bug]: No descriptive error message when building incorrect station layout using drag-and-drop
- Help for translating Basque (i18n issues) HOT 13
- [Bug]: No descriptive error when hostile takeover fails due to vehicle limit HOT 2
- [Crash]: Out of Memory HOT 3
- [Crash]: Segmentation fault on dedicated server launch (Linux arm64) HOT 6
- [Bug]: Incorrect length of block section in a diagonal tracks HOT 2
- [Bug]: No sound content installed HOT 4
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