Comments (3)
This would be annoying to do. Cargo is basically a linked list so you would first need to find all the cargo for all of the vehicles then you would need to choose one at random magically store this random variable in the station. Start the fill process. Then you would need to iterate it all again to verify if the train is full. All very complicated and all not possible without a new save format.
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@Derpercoaster, is this what you mean?
This happens for me in 23.10 and in the vanilla version.
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@Derpercoaster, is this what you mean?
This is what I meant yeah, when referring to the supposed random bug.
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Related Issues (20)
- Crash in alertCargoAcceptanceChange/MessageManager::post
- Set maximum width for the toolbars GUI HOT 4
- Multiple coal mines with the same name (minor) HOT 1
- Scenario editor: Can't change name of existing scenario HOT 3
- Scenario editor: Landscape generation options flickering HOT 2
- Allow trains to pass at junctions if the paths do not cross HOT 2
- Cannot unpause by pressing normal speed button while build when paused cheat active HOT 2
- "Deselect All" button in object selection window HOT 1
- "Deselct All" button in object selection HOT 1
- [Suggestion] Invert right mouse dragging apply to map dragging (minor)
- Leap Year 😄 HOT 1
- Make bridges and stations transparent and show track / road
- Removal of structures HOT 8
- [BUG] Gridlines disappear after leaving construction mode HOT 1
- Crash on load up of Scenario with missing Objects HOT 3
- Don't show loading bar every Month HOT 1
- Rival companies having different vehicles. HOT 2
- The regular train has to wait longer for the upcoming express train
- Crash when building track HOT 4
- Copy all destinations from one vehicle to another HOT 1
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