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L-M-Sherlock avatar L-M-Sherlock commented on June 3, 2024 1

Oops. I made a mistake. I will fix it. And use const.

https://github.com/open-spaced-repetition/fsrs-optimizer/blob/95694b787bb71ac9883db1201af09e334ee5ee0b/src/fsrs_optimizer/fsrs_optimizer.py#L372-L373

https://github.com/open-spaced-repetition/fsrs-optimizer/blob/95694b787bb71ac9883db1201af09e334ee5ee0b/src/fsrs_optimizer/fsrs_optimizer.py#L381

https://github.com/open-spaced-repetition/fsrs-optimizer/blob/95694b787bb71ac9883db1201af09e334ee5ee0b/src/fsrs_optimizer/fsrs_optimizer.py#L398-L398

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L-M-Sherlock avatar L-M-Sherlock commented on June 3, 2024

I want to keep consistency between the Python version and Rust version. Here is the schema:

Column Name Data Type Description Constraints
review_state integer The state of the card at the time of review. This describes the learning phase of the card Optional, Values: {0 (New), 1 (Learning), 2 (Review), 3 (Relearning)}

https://github.com/open-spaced-repetition/fsrs-optimizer#review-logs-schema

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dae avatar dae commented on June 3, 2024

Won't the current Rust code (the second line I showed) always fail, because review_kind will never be 0 after the addition? What if instead of changing the numbers, you used constants like "Review" instead of comparing numbers? Then it should be clear in both.

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dae avatar dae commented on June 3, 2024

Eg const Review = 1; if review_kind == Review { ... }

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dae avatar dae commented on June 3, 2024

Closed by #38

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