Comments (2)
Having served as a relayer of mores during the North American Pro Qualifier 2024, it would be useful if AI could be on for everybody except the relayer.
In this tournament, one of the players was able to see our screen so we had to keep the chat hidden. It would have looked bad for the player to look at my screen but even if they were trying not to look they would still see the blue move out of the corner of their eye.
We were all volunteers and not all of us are strong enough to rotate the moves in our head without making mistakes so the organizer had us sit next to one of the players.
I guess if having AI would require me to not sit next to the player, I'd be ready to put in the extra effort of rotating moves in my head but it would be nice to be able to enable AI for everyone except the move relayer.
from online-go.com.
Noted. Soon to be released is a feature built for game recording specifically, and like games there is no AI reviews until after the game, so that might be a good fit for your use case.
from online-go.com.
Related Issues (20)
- Broken github "fork me" image on about page
- Clarify cancellation message to avoid confusion for beginners
- `/me` endpoint returning invalid links with missing `/` HOT 1
- Newly created challenges via API automatically removed HOT 8
- Consolidate OGS API documentations into one, take the obsolete ones offline
- GoTV twitch chat cookies prompt HOT 6
- Stone removal matrix from the end of game is incorrectly used during analysis and score estimation of old moves HOT 4
- end game details are all broken HOT 7
- Ignoring a report causes incident report tracker count to include un-escalated reports
- Ignored reports are no longer ignored after reloading page
- Group incorrectly shown on group list HOT 2
- New X for captured stones - yuck! HOT 3
- Blocked users not blocked enough
- Incorrect rank determination in played matches.
- Title shows (0) moves made which isn't that helpful
- incorrectly displayed strength on the chart. Incorrectly classifies opponent in matches played Stronger/weaker opponents.
- Incorrect "You have won!" announcement for a tied game
- Keyboard shortcuts during AI review
- relocate global toggle for coordinatea
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from online-go.com.