Name: Olga Gould
Type: User
Company: University of VIctoria
Bio: Computer Sc./
Industrial Engineer/Operations Research, Business Intelligence, Finance, Data Science, Business Simulation, Digital Copyrights, published author
Location: Victoria, BC
Olga Gould's Projects
Public material for CS109
Novel Coronavirus (COVID-19) Cases, provided by JHU CSSE
Models of COVID-19 outbreak trajectories and hospital demand
Code for DCIP internship with Processing, Oculus and 3D audio
watermarking picture to save copyrights using C#
A robot powered training repository :robot:
A digital watermark is a kind of marker covertly embedded in a noise-tolerant signal such as an audio, video or image data. It is typically used to identify ownership of the copyright of such signal. "Watermarking" is the process of hiding digital information in a carrier signal; the hidden information should, but does not need to, contain a relation to the carrier signal. Digital watermarks may be used to verify the authenticity or integrity of the carrier signal or to show the identity of its owners. It is prominently used for tracing copyright infringements and for banknote authentication.
Simple 'Hello World" Web Server written in Python
Due to increase in growth of internet users of networks are increasing rapidly. Owners of the digital products are concerned about illegal copying of their products. Security and copyright protection are becoming important issues in multimedia applications and services. Digital watermarking is a technology used for copyright protection of digital media. Here ownership information data called watermark is embedded into the digital media without affecting its perceptual quality. In case of any dispute, the watermark data can be detected or extracted from the media and use as a proof of ownership. Digital video watermarking scheme based on Discrete Wavelet Transform is addressed.
Team Based Learning (TBL) teaching session on Copyright in the Digital Age.